Past Projects
Below is a list of projects I have worked on in the past at TGA.
Specialization - Modular autobattler
Genre: Autobattler
Engine: Unity
My main area of contribution: Gameplay, tooling
Inspiration: Storybook Brawl
Between life and death
Genre: Puzzle
Engine: Unity
My main area of contribution: Gameplay
Awards: Mobile Game of the year - Swedish Game Awards, Peoples choice award - The Rookies
Inspiration: Lara Croft GO
FM HPE 102.4
Genre: Exploration platformer
Engine: Feather Engine (Custom inhouse engine)
My main areas of contribution: Loading, gameplay
Inspiration: Journey
Codename: Robin
Genre: Action Platformer
Engine: TGE
My main area of contribution: UI
Inspiration: Celeste
Spite: Catharsis
Genre: ARPG
Engine: Feather Engine (Custom inhouse engine)
My main areas of contribution: Loading, gameplay
Inspiration: Diablo 3
Alien Prospect
Genre: Hack and slash
Engine: TGE
My main area of contribution: UI, sound
Inspiration: Tunic
Fledge
Genre: Auto Runner
Engine: Unity
My main area of contribution: UI, sound
Inspiration: Race the Sun
Personal tool project: TUD
Genre: UI Tool
Engine: Cave Engine (Personal custom engine)
Inspiration: Previous projects UI