Past Projects

Below is a list of projects I have worked on in the past at TGA.

Specialization - Modular autobattler

Genre: Autobattler

Engine: Unity

My main area of contribution: Gameplay, tooling

Inspiration: Storybook Brawl

Between life and death

Genre: Puzzle

Engine: Unity

My main area of contribution: Gameplay

Awards: Mobile Game of the year - Swedish Game Awards, Peoples choice award - The Rookies

Inspiration: Lara Croft GO

FM HPE 102.4

Genre: Exploration platformer

Engine: Feather Engine (Custom inhouse engine)

My main areas of contribution: Loading, gameplay

Inspiration: Journey

Codename: Robin

Genre: Action Platformer

Engine: TGE

My main area of contribution: UI

Inspiration: Celeste

Spite: Catharsis

Genre: ARPG

Engine: Feather Engine (Custom inhouse engine)

My main areas of contribution: Loading, gameplay

Inspiration: Diablo 3

Alien Prospect

Genre: Hack and slash

Engine: TGE

My main area of contribution: UI, sound

Inspiration: Tunic

Fledge

Genre: Auto Runner

Engine: Unity

My main area of contribution: UI, sound

Inspiration: Race the Sun

Personal tool project: TUD

Genre: UI Tool

Engine: Cave Engine (Personal custom engine)

Inspiration: Previous projects UI